A bunch of smaller projects and experiments I've conducted in Houdini. It's such a powerful software that I want to continue to learn.
Houdini Vellum Rubber Bands.
A fun exploration in Vellum Simulations in Houdini. I'm not sure where I saw the effect first, but I just re-created it as part of a little vellum research.
Houdini Popcorn Chairs.
A fun little simulation I prepared for the group project with Javier Muniz and Nico Kleinert. In the end we went for a different simulation.
Flying Chairs.
Group project with Javier Muniz and Nico Kleinert. Besides shooting and planning, I was specifically responsible for modelling the chairs and contributing to the simulations.
Procedural Hallway.
A completely procedural asset that can create a number of variations of the gothic/romanic style hallways.